# Atlas for WebAssembly: Terminal-Native AI Coding in 2026

> Atlas reads your #[wasm_bindgen] exports and the JS glue they generate, then moves a hot loop across the WebAssembly boundary in one call instead of chattering per element.

Atlas is a terminal-native AI coding agent for WebAssembly targets, where the interesting work is the boundary: bindings, memory, and what the host is allowed to hand you. Run atlas in a crate whose Cargo.toml sets crate-type cdylib and depends on wasm-bindgen, and Atlas reads your #[wasm_bindgen] exports, the JS glue they generate, and any wasm32-wasip2 target config. Every WebAssembly edit is shown as a unified diff for approval before writing, so a changed export signature is reviewed before the glue is regenerated.

## Why WebAssembly developers use Atlas

WebAssembly developers use Atlas because a wasm bug is almost never confined to one language. A #[wasm_bindgen] export, the generated JS glue, and the JS call site are 3 artifacts that must agree, and Atlas parses all 3 by AST declaration with tree-sitter rather than blind line windows.

The WebAssembly boundary is where the cost and the confusion live. An exported Rust function crossing into JS carries a copy, a type conversion, and sometimes a memory view whose lifetime nobody wrote down. Atlas blends semantic retrieval with keyword retrieval, so a question like which wasm exports does the frontend actually call returns the real call sites across the Rust crate and the JS consuming it. Seeing both halves of the WebAssembly boundary from one query is what turns a risky binding refactor into a safe one.

## Batching a hot loop across the WebAssembly boundary

Ask Atlas to move a hot loop across the boundary in one call instead of chattering per element through JS. Every WebAssembly boundary crossing costs a conversion, so a loop invoking an exported function once per element pays that cost thousands of times where 1 crossing would have done.

Per-element chatter is the classic WebAssembly performance mistake. JS walks an array, calls a #[wasm_bindgen] export for each item, and every call marshals a value in and a value back out. The remedy is handing the whole slice across once and letting the Rust side loop natively, returning the result in a single crossing. Atlas restructures both halves: the exported signature inside the crate and the JS call site feeding it. Atlas drafts that boundary change in a read-only plan agent and asks before switching to a build agent, so the new shape is agreed before either side is edited.

## Checking the emitted .d.ts against your JS call sites

Atlas builds with wasm-pack build --target web and checks the emitted .d.ts against your JS call sites. The generated TypeScript declarations are the contract, and a changed #[wasm_bindgen] signature nobody propagated to JS is still the most common way a wasm build breaks at run time in 2026.

wasm-pack build --target web regenerates the glue and the .d.ts directly from the Rust exports, so the declarations are always correct and the JS call sites are what drift. Atlas builds, reads the emitted .d.ts, and compares it with the JS importing the module, so a renamed export or a changed argument type surfaces as a type mismatch rather than an undefined function at run time. File changes are snapshotted as git patches, so a signature change that ripples further than expected can be rolled back.

## Working with wasm32-wasip2 and host capabilities

Atlas reads any wasm32-wasip2 target config alongside your #[wasm_bindgen] exports, because a WebAssembly module targeting wasip2 is defined by what the host hands it. Atlas itself checks every tool call against allow, ask, and deny rules, which is the same capability question the wasm host answers.

A WebAssembly module has no ambient authority. Whatever filesystem, clock, or socket it receives, it receives because the host granted it, and a wasm32-wasip2 build makes those grants explicit in the target config. That maps onto how Atlas operates, since Atlas runs nothing that has not been allowed. In practice Atlas can reason about a module's required capabilities from the code it indexed rather than from a stale comment, and it will not launch a wasm build or a test on your machine without a permission prompt.

## Review and safety in a WebAssembly crate

Atlas runs wasm-pack test --node behind a permission prompt, then applies rustfmt to the diff. In a WebAssembly crate that matters, because one build does 3 things at once: it touches the toolchain, regenerates the JS glue, and writes artifacts, none of which should happen because an agent decided it was time.

Review in a WebAssembly project carries an extra dimension: one Rust edit can change generated JS glue and a .d.ts you never opened. Atlas surfaces a unified diff for every file edit and holds wasm-pack test --node behind a permission prompt so the build runs when you say so. Atlas reads git branches, status, and diffs and can stage the commit, so once rustfmt has run, the change contains the export rewrite and the updated JS call sites as one reviewable unit.

## Getting started

1. Run atlas in a crate whose Cargo.toml sets crate-type cdylib and depends on wasm-bindgen.
2. Let Atlas read your #[wasm_bindgen] exports, the JS glue they generate, and any wasm32-wasip2 target config.
3. Ask Atlas to move a hot loop across the boundary in one call instead of chattering per element through JS.
4. Let Atlas build with wasm-pack build --target web and check the emitted .d.ts against your JS call sites.
5. Have Atlas run wasm-pack test --node behind a permission prompt, then rustfmt the diff.

## FAQ

### how to use an AI coding agent with webassembly

Run atlas in a crate whose Cargo.toml sets crate-type cdylib and depends on wasm-bindgen. Atlas reads your #[wasm_bindgen] exports, the JS glue they generate, and any wasm32-wasip2 target config.

### why is my wasm-bindgen code slow when called from javascript

Usually the loop crosses the boundary once per element. Ask Atlas to move a hot loop across the boundary in one call instead of chattering per element through JS.

### how do I check that my JS matches my wasm exports

Let Atlas build with wasm-pack build --target web and check the emitted .d.ts against your JS call sites, so a changed export signature is caught before run time.

### can an AI agent run wasm-pack tests

Yes. Atlas runs wasm-pack test --node behind a permission prompt, then applies rustfmt to the diff. Tool calls are checked against allow, ask, and deny rules first.

### what does wasm32-wasip2 change about my build

A wasm32-wasip2 module only gets the capabilities the host grants it. Atlas reads your wasm32-wasip2 target config alongside the exports, so required capabilities come from the code rather than a stale comment.

### does an AI coding agent understand both the rust and js side of wasm

Atlas parses code by AST declaration with tree-sitter, so it reads the #[wasm_bindgen] exports and the JS call sites consuming them together rather than separately.

### can I roll back an AI change to a wasm crate

Yes. File changes are snapshotted as git patches so edits can be diffed and rolled back, and every edit arrives as a unified diff for approval.

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Canonical HTML: https://runatlas.sh/resources/languages/webassembly
Source of truth: aeo_pages row `/resources/languages/webassembly` (segment: Languages) (this file is generated from it, never hand-edited).
Licence: Atlas is proprietary with a free core. It is not open source and there is no public source repository.
